Ideas
Mixbeat
Adding a way to add a Beat (Not pulse) effect to the Backround (Or how it is called now). It is implemented in SbagenX (Repository is currently not available anymore).
3 replies
XenoxYT replied
The feature could get defined as a effect like this (Now comes a example preset):
example
noise pink effect beat 10 intensity 40 amplitude 15example2
ambiance test effect beat 20 intensity 70 amplitude 30Now with waveforms (Modulation gets applied on top of the effect)
example3
waveform square ambiance test effect beat 40 intensity 60 amplitude 10if the custom waveforms gets Implemented:
@waveform example 0 20 50 70 30 80 100 20 0
example4
waveform example noise pink effect beat 8 intensity 30 amplitude 30This effect was describes as a idea from the original creator of sbagen (It can be found in the Todo file of sbagen) and it would allow to create a binaural effect out of every ambiance and noise.
Hope this helps to understand the effect I suggest.
ruanklein replied
Adding a way to add a Beat (Not pulse) effect to the Backround (Or how it is called now). It is implemented in SbagenX (Repository is currently not available anymore).
Thanks for the suggestion.
At the moment, the existing effects already cover the main use cases within SynapSeq. Effects in general are considered secondary elements, mainly intended to add variation and avoid overly monotonous sessions, rather than being central to the entrainment process itself.
The closest behavior to what you described can already be approximated using the current modulation and pan effects.
For now, this suggestion will remain open, but since it overlaps with existing capabilities, it is not a priority for upcoming releases.
ruanklein replied
This has now been implemented with a new effect called
shift.The
shifteffect can be applied to any track type, including tones, noise, ambiance, and music. It works by converting the processed portion of the source to mono and frequency-shifting the resulting signal in opposite directions for each stereo channel:- Left channel:
+shift/2 Hz - Right channel:
-shift/2 Hz intensitycontrols the mix between the original and processed audio.
For example,
shift 10shifts the processed signal by +5 Hz on the left and -5 Hz on the right, producing a total 10 Hz separation between the channels.With a pure tone, this closely resembles a traditional binaural effect because each ear receives a different frequency. With complex sources such as music, ambiance, or noise, however, the entire spectrum is shifted. Technically, the result is therefore closer to a stereo spectral divergence than a pure binaural beat.
For example:
noise pink effect shift 10 intensity 40 amplitude 15 ambiance rain effect shift 8 intensity 60 amplitude 30 music meditation effect shift 6 intensity 50 amplitude 25 tone 200 effect shift 10 intensity 100 amplitude 20The effect is best experienced with headphones.
So this should cover the main use case originally suggested here, while also making the effect available to music and tone tracks.
- Left channel:
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